- Location
- Los Angeles, United States · Remote
- Compensation
- 0.1% – 1.0%
- Employment
- Contract
- Experience level
- ENTRY (0–2 years exp)
- Specialization
- AI Engineer, Wellfound
- Source
- Wellfound
The Verse creates games and digital experiences that improve health and wellbeing.
The Verse builds games and digital experiences that improve mental health, emotional wellbeing, and human connection. We’re a global community of creators, game designers, developers, artists, scientists, storytellers, and students; united by a shared purpose: to make games that make people healther, happier and more hopeful.
✨ What We Do We design game-based therapeutics, immersive experiences, and playful tools that help people breathe better, feel better, relate better, and grow. Our work blends:
- Game Design + Wellbeing Science
- Emotional Regulation + Prosociality
- Ritual, Story, and Play +
- Community + Co-creation Our philosophy is simple: Human-first. Collaborative. Holistic.
Games For Change - Game Development Internship (Unity & Unreal Engine)
**We are an early stage startup with lots of gaming hats to wear. **
- Game Design
- Game Development
- Unity or Unreal programmer: able to code/program. Contribute to existing projects and work with The Verse team to create new games and game mechanics. We are always open to new ideas!
- Story Telling.
- Graphic Design.
- Art Direction.
- Digtal Art & Animation.
- Artists.
- Philosophers.
Requirements & Skills
- Technical Mastery: Experience with Unity or Unreal Engine (C# / C++ or Blueprints) to program, refine, and iterate on game mechanics.
- Creative Vision: Skills in storytelling, art direction, 2D/3D digital art, animation, or narrative game design.
- Agile & Multidisciplinary Mindset: Comfortable wearing multiple startup hats—from game design and philosophy to graphic design and user experience.
- Proactive Collaboration: Strong communication skills and an eagerness to contribute fresh ideas, prototype new concepts, and build collaboratively with a team.
🌍 Who Thrives Here The Verse attracts people who want their work to mean something:
- Undergrads searching for purpose
- Grad students applying research to real-world impact
- Technologists seeking mission-driven creativity
- Artists & Healers wanting to inspire healing
- Academics craving applied practice
- Builders who want to help shape a “metaverse for human flourishing” We receive 100+ applications a month from around the world. People join The Verse because they want to grow, collaborate, and create games for good.
🌌 Overview of The Verse: We Make Games That Heal We build transformative worlds that use breath/humming and prosocial-practices (cooperation/empathy/altruism) as game mechanics to drive real-world wellbeing: Adventures in Breath: Breath-powered play where players use real-time breathing and humming to navigate the magical world of Harmonia, regulate their nervous systems, and unlock sonic abilities.
WalkXR: An immersive Unreal Engine platform that transforms real human challenges into embodied gameplay using storytelling, movement, and emotional-regulation mechanics.
- Small Moment Walk, AI-driven game experience that transforms everyday micro-interactions into a gamified journey for social confidence. By pairing Unreal Engine cinematic worlds with evidence-based Dialectical Behavior Therapy (DBT), it helps players safely overcome social anxiety, build emotional resilience, and practice human connection one small moment at a time.
- PlayNow is an immersive digital wellness experience designed specifically for student-athletes to combat performance anxiety and life-sport balance. It gives players and teams a play-based platform to build emotional resilience, role-play difficult conversations and improve team dynamics.
- *Veterans Walk * is a digital wellness experience designed to support military veterans transitioning back to civilian life. By exploring game environments with evidence-based interventions, it provides a space to process stress, role-play difficult conversations, and build emotional resilience.
- The Convo is an emotionally resonant musical journey that transforms grief and loss into a space for healing. Musical prompting guides users through loss and grief, offering a deeply personal and cathartic way to process sorrow through song.
Karma The Six Realm Game: A prosocial RPG based on the Buddhist concept of the six realms, where empathy, cooperation, and conflict resolution serve as core mechanics to reward compassionate choices.
Why Join Us?
- Real-World Impact: Build games and therapeutics that measurably improve human lives.
- Radical Collaboration: Work alongside clinicians, neuroscientists, game industry veterans, and transformative tech leaders.
- Growth & Mentorship: Receive hands-on experience, career coaching, and strong institutional references.
- Culture of Flourishing: Experience a supportive, human-first startup environment that prioritizes your personal wellbeing as much as your output.
📩 How to Apply Ready to build the future of wellbeing through play? Send your resume and a short note about why you want to build with us to [email protected].
🌐 Learn More: versebuilding.com Contact [email protected] for more info and/or with any questions! We are always interested in connecting with the right people*
TheVerse team is 50+ entrepreneurs, artists, and game developers with experiences and expertise (MAs & PhDs) in gaming, world building, metaverses, build in the open, community development, health & wellbeing.
Ben Simon-Thomas - Founder/CEO. Buddhist-leaning entrepreneur and ecosystem developer. Founded startups in the 3D space (SoundFit: 3D Scanning & ODMS: parts-on-demand), social commerce (GroupGain), worked in health-care startups and life style modification businesses (PMRI). MA in Buddhist psychology, degrees in Religious Philosophy and Language. https://www.linkedin.com/in/bensimonthomas/
🌌 The Verse — Games & Digital Therapeutics for a Healthier, More Connected World