Historical snapshotmid (3–5 yrs)Captured Oct 23, 2026, 10:38 a.m.

iOS Engineer III

Peloton Interactive

Location
New York, NY, United States · Onsite
Compensation
$140k – $168k
Employment
Full-time
Experience level
MID (3–5 years exp)
Specialization
iOS Engineer, Wellfound
Source
Wellfound

About the Role

Our team owns the apps that bring Peloton’s world-class workout experience to iOS, tvOS, and watchOS. We build native Swift applications that engage both our connected-hardware members and mobile-only subscribers. As a critical growth engine for Peloton, our apps deliver high-quality fitness content across a wide range of price points.

In this role, you will collaborate with cross-functional partners to design, build, and scale features that meet our highest quality standards, directly shaping how millions of users interact with the Peloton brand.

Your Daily Impact

  • End-to-End Feature Development: Collaborate with Product, Design, and QA to build, test, and ship engaging features across iOS, iPadOS, tvOS, and watchOS.
  • Architecture & Innovation: Participate in architectural discussions and leverage modern frameworks like SwiftUI to build high-performance client-side features.
  • Technical Ownership & Team Collaboration: Take ownership of features within a nimble team environment while actively participating in a supportive culture that values mentorship, open feedback, and career growth.

You Bring To Peloton

  • Experience: 3+ years of iOS development experience (or equivalent education) shipping apps to a large user base.
  • Technical Proficiency: Strong foundation in SwiftUI, UIKit, MVVM architecture, Git, and RESTful API integrations.
  • Clean Code Practices: A passion for writing readable, maintainable, well-documented, and thoroughly tested code.
  • Communication & Collaboration: Ability to effectively translate UX/UI requirements into code and communicate complex technical solutions or trade-offs to both engineering peers and non-technical stakeholders.

Bonus Points

  • Experience working with device-centric frameworks such as CoreLocation, CoreMotion, or hardware integrations.

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