- Location
- Brownsville, United States · Remote
- Compensation
- 0.0% – 1.0%
- Employment
- Contract
- Experience level
- SENIOR (5+ years exp)
- Specialization
- Wellfound
- Source
- Wellfound
Join Our Mission to Revolutionize our Gaming Subsidiary - Mission to Enceladus (M2E)!
Department: Interactive Media / Simulation / Game Developmen Reports To: Game Director/ Project manager Location: Remote / United States Type: Part Time Equity based
Job Summary We are hiring a Lead Gameplay Engineer to build and refine the core gameplay systems of Project Tyr. You will be responsible for delivering responsive, high-quality combat and player mechanics.
Responsibilities
- Implement and iterate on player movement, combat, and abilities
- Develop gameplay systems in collaboration with design
- Optimize responsiveness, feel, and performance
- Prototype new mechanics and features rapidly
- Mentor junior engineers
Qualifications
- 5+ years of gameplay engineering experience
- Strong C++ or C# skills
- Experience working with Unreal Engine or Unity
- Strong understanding of game feel, physics, and player control systems
Preferred
- Experience on FPS, action, or looter shooter titles
- Familiarity with animation systems and combat pipelines
What You’ll Bring
- A focus on polish and responsiveness
- Ability to rapidly prototype and iterate
- Strong collaboration with designers and artists