Historical snapshotmid (3–5 yrs)Captured Oct 15, 2026, 1:04 a.m.

Haptics Software Engineer

Apple

Location
Cupertino, California, United States · Onsite
Compensation
$150,400 - $277,600 USD annually
Employment
Full-time
Experience level
MID (3–5 years exp)
Specialization
Software Engineer, Apple
Source
Apple

Role Overview

We are looking for a creative, motivated, and hard-working software engineer to develop drivers, frameworks, and tools for haptics-enabled next-generation Apple products, including iPhone, Watch, Pencil, and Mac. Come join a tightly-integrated team of hardworking engineers to deliver world-class haptic experiences that will be enjoyed by millions of customer

Responsibilities

As a software engineer in haptics, you will work on all stages of the product development cycle with a vertically-integrated technology team. In this role you’ll collaborate with teams across the company, including firmware, algorithms, UI, services, and design teams to deliver a coordinated customer experience.

Requirements & Qualifications

Minimum Qualifications

BS/MS in Computer Science or related fields and 3+ years relevant industry experience Strong C/C++ and object-orientated programming and debugging skills Expertise in developing system software such as drivers or frameworks Ability to build tooling with scripting languages such as Python and Bash Experience with profiling code in both kernel and user-space Experience and enthusiasm for leveraging AI-powered development tools to streamline daily workflows, accelerate coding and debugging, creating test frameworks and improve overall code quality and testing

Preferred Qualifications

Familiarity with application-level programming using Objective-C and Swift Experience with digital signal processing, filter design, and transforming time domain signals

Exposure to wireless data transport concepts and protocol design for real-time wireless streams Ability to quickly familiarize yourself with code you’ve never seen before Experience working with microcontrollers, sensors and/or actuators Experience crafting SW interfaces or APIs with customer-facing features

Compensation & Benefits

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $150,400 and $277,600, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Application Instructions

Apply directly on Apple Jobs at Haptics Software Engineer.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant