Historical snapshotmid (2–5 yrs)Captured Nov 15, 2026, 1:23 a.m.

GPU Design Engineer – Memory Hierarchy

Apple

Location
Santa Clara, California, United States · Onsite
Compensation
$129,300 - $194,700 USD annually
Employment
Full-time
Experience level
MID (2–5 years exp)
Specialization
Design Engineer, Apple
Source
Apple

Role Overview

Do you love creating elegant solutions to highly complex challenges? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Join us to help deliver the next groundbreaking products containing an Apple designed GPU. As part of the GPU Memory Hierarchy Design team, you’ll be responsible for crafting and building a GPU that enriches the lives of millions of people every day!

Responsibilities

As a GPU Design Engineer, you will participate in micro-architecture specification and RTL coding. Explore architecture trade-offs in performance, area and power consumption. You will collaborate with verification team for functional simulation and debug. You will go beyond the industry norm and demonstrate creativity in problem solving, ability to think dynamically outside of standard convention, and quickly adapt to new technical areas.

Requirements & Qualifications

Minimum Qualifications

Experience in Verilog/System Verilog and HDL Minimum of BS degree

Preferred Qualifications

Knowledge of logic design fundamentals Knowledge of computer architecture fundamentals Experience and knowledge of CPU or GPU architecture Knowledge in one or more areas of cache design, on-chip interconnect network, data compression or shader processor Ability to work well in a team with strong communication skills Understanding of high performance, low power designs Experience with scripting languages such as Perl, Python and Ruby

Compensation & Benefits

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $129,300 and $194,700, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Application Instructions

Apply directly on Apple Jobs at GPU Design Engineer – Memory Hierarchy.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant