- Location
- San Francisco Bay Area, California, United States · Onsite
- Compensation
- $184,700 - $324,800 USD annually
- Employment
- Full-time
- Experience level
- STAFF (10+ years exp)
- Specialization
- Apple
- Source
- Apple
Role Overview
On the Core Display Incubation Team within Visual Experience & Incubation, we build next-generation display features and front-of-screen visualization tools that shape what users see every day. Pushing display technology forward brings tough, exciting challenges across optics, imaging, and sensing, calling for new ideas in signal and image processing, computer vision, graphics rendering, optics design, and machine learning. As Apple's product lineup grows, you'll have the opportunity to take novel display concepts from early prototype all the way into the Apple ecosystem.
Responsibilities
We're looking for curious, hands-on scientists and engineers with a strong background in display technology, computer vision, graphics rendering, and optics. In this role, you'll work at the intersection of hardware and software, connecting the physics of light and optical systems to the algorithms that create a great front-of-screen experience.
Requirements & Qualifications
Minimum Qualifications
Bachelor's degree in a science or engineering field with 10+ years of experience in imaging, display technology, or computer vision
Hands-on experience building imaging setups and developing algorithms from scratch
Experience with signal and image processing, optics design, or graphics rendering Working knowledge of optics and display fundamentals
Preferred Qualifications
M.S. or Ph.D. in computer vision, display science, optics, computer science, electrical engineering, or a related field, with 5+ years of relevant experience
Experience with optical modeling, display calibration, or high-speed/high-fidelity graphic rendering.
Clear written and verbal communication skills, especially when explaining complex technical trade-offs to cross-functional partners and leadership Track record of collaborating well across large engineering teams Self-directed and proactive, comfortable taking ownership of ambiguous problems and driving them to completion
Compensation & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
Application Instructions
Apply directly on Apple Jobs at Computational Display Engineer.
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant